CONTAINS SPOILERS
Ok so The Last of Us, a game by naughty dog and what a game
it is. When this game was first announced back at the VGA awards in 2011 I was
instantly buzzing to know more about it. After watching all the gameplay videos
and trailers countless times, the game was finally released and wow is just the
beginning of what there is to be said about this game.
Let’s start off with the main thing at hand with this game
and it is that it’s not a nice game, its hard and harsh and it doesn’t care
about your feelings it will rip your face off and it doesn’t matter because
that what this game and its world is all about.
The relationship between Joel and Elle is the star of the
show, with the game mechanics and environment while superb put aside the game wouldn’t
feel as alive without these two. It starts with Joel just being in complete
control of the twos relationship but turns into them actually needing each
other on the journey. As I played through the game I could feel the two bonding
but then Joel would put up a wall even stating at one point that they aren’t
father and daughter. Elle is a 14 year old who acts like an adult but at times
you can see her revert to being a child, at one point she collects some comics
and starts reading them and taking a real interest immersing herself with the
characters the way a child does, after that she finds a nude mag and starts laughing
about it with Joel showing she has some sort of maturity even at that age. Elle
was born into this world 6 years after the outbreak of the infected and knows
little of the world before and this is one of the strong suits of her
character, she is always asking questions of Joel about the world before, one particular
parts she sees a picture of a models and asks why she is so skinny when Joel
tells her she chooses to be like that for looks Elle is shocked. Although
acting like a child at time and an adult at others the world has hardened and desensitised
her to all the killing and violence in the world as she is just another
survivor like everybody doing what needs to be done to stay alive. Joel on the
other hand has always been hard, since the day the infection started spreading.
Joel doesn’t show much emotion throughout the game apart from the commitment to
the journey with Elle. If he is confronted about his daughter or anything that
makes him show any emotion he instantly blows it off. This does change though
as the game goes on and he bonds with Elle showing he would do anything to
protect and he kind of becomes a father figure. This bond even had me as the
player raging at the screen with events that would unfold later in the game.
While scavenging the world and crossing from area to area
you will see some beautiful environments and that’s what this game is its just
beautiful everywhere you look there is intense detail whether it’s in a
characters face or a corner in a room. Everywhere is beautiful and has character,
I searched most rooms and building while playing this game and not once did I
feel like it was just another copy and pasted place just to fill the
environment. Along with Joel and Elle’s story you can discovers artifacts which
are collectables along your journey. Some of them are notes and these give more
life to the world, in the notes it will be another survivor writing about his
journey so far but then late in the game you will find more notes about their
journey surviving and even possible their body. Personally I loved this element
of the game and I found myself looking in every possible place for more
artifacts to further find more about the world I was in. during the main story's
you will meet other characters and they are written so well even as a
supporting cast that you start to care about them, even if your only with them
for a little while. By the end of the game I cared so much for Elle and Joel I
was on edge for everything that happened, I had learnt to this point how
unforgiving the world was and I wasn’t ready to see these characters (which I had
infested 16 hours into) go anywhere.
The world around these characters has a real taken back by
nature feel, everything has fallen apart and there is greenery everywhere which
makes for some nice background when moving through the world.
The mechanics in this game control perfectly as you would expect
from naughty dog. The fact that they made uncharted is another reason I’m amazed
at how different this game is. This game is not a run and gun shooter, it a
journey that tells a story not just of Elle and Joel but of a whole world and
like the walking dead TV series you get the sense that if they did a second
game then it would be with different main characters somewhere else in the
world because it’s just that expansive and the possibilities are endless. There
are two great threats in this world one is the infected and one is other groups
of humans who are usually called hunters. In a world like this other people are
going to be scavenging for supply’s just
as much as everyone else, so you are going to run into them and most of them
aren’t nice, they will attack you and also try and grab Elle to kill the both
of you and take your stuff. You must work together with Elle to fend off these
groups of hunters. The hunter’s work very well together adjusting their way of approaching
a situation according to your actions. They will split up and find you and if
they know you position they will try and flank you. The hunters aren’t the only threat in the game
there is also the infected who come in a variety of types which are runners
that are fast and agile, Clickers who are extremely strong but can only see you
by using sound and then there are bloaters which are so infected their whole
body has been taken over by the fungus. Again like the hunters they have
intelligence to adjust to your situation by moving closer if you make noise.
This is where the combat system shines, stealth is your friend and ammo is scarce
so you must use stealth and melee weapons as much as possible which adds a new
dynamic to the game. There is an amazing crafting system which you use supplies
such as tape and alcohol that you find on your travels to craft nail bombs, med
packs and even Molotov cocktails. Also you can collect parts to improve your
weapons at work benches but you don’t have a huge amount of parts so you must
choose wisely which weapons you will upgrade.
This game isn’t about a story where there is an ending and
then it’s all said and done, this game is a journey and something you need to
experience. There are times I was shocked and times I felt sad and sympathetic
for the characters in this world. I feel the game has been written and scripted
so well that it almost feels like a film and a world has been created that is
waiting to have more expansion made upon it.
In conclusion all I can say is this game is a masterpiece
and Is definably in the running for game of the year candidate and possible the
greatest game on the PS3
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